Weird bio-ships abound in No Man's Sky's latest update

Weird bio-ships abound in No Man's Sky's latest update

After some abstract hints about a "mysterious egg" quest for players, Hello Games today revealed details for their new Living Ship update for No Man's Sky, which is apparently now available.

"You might have noticed since Beyond [in August 2019] we've been experimenting with something new - regular feature updates every month or so, along with community missions and new content every week", studio boss Sean Murray wrote on Twitter.

No Man's Sky has a hefty new chunk of content on the way.

According to a release from Hello Games, Living Ship introduces, well, living ships.

These handsome, organic, slightly psychedelic ships are uniquely grown (and, as with everything in the No Man's Sky universe, procedurally-generated).They can't be upgraded in the same way as a traditional ship: each one is individually hatched, with a unique set of internal organs that determines its abilities. The origins of these creatures will be explored in an all-new story mission, Starbirth, which will let you incubate, grow, and birth your own living ship.

Players can also collect the core materials needed to assemble a Void Egg and grow their own living ship. "If you want to get a fast-propelled ship, you're going to have to raise the right form of life ..." These can feature new lifeforms, mysterious space objects, and players that choose to investigate these are promised rewards (or a high threat enemy encounter).

Does the idea of living ships intrigue you?

Previous updates had been many months apart, but the new pace allows the "NMS" team to release content "as soon as we're able" while working on "more radical things longer term in the background".

This is the first update that comes to the game after Hello Games shared their wishes to release more frequent updates making them a bit more ambitious than previous ones such as Next and Beyond, updates that took nearly a year of work each. The Living Ship update is coming this week, and also brings along plenty of optimizations and bug fixes.



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