Despite selling 7.3 million copies, Battlefield 5 did not meet EA's expectations

Arts Inc. logo is displayed on a screen during a Play Station 4 Pro launch event in New York

"Q3 was a hard quarter for Electronic Arts and we did not perform to our expectations", Wilson said.

Mired in controversy since the moment it was announced, EA has revealed that Battlefield V has sold below expectations and it's blaming that fact on focusing on its single-player stories instead of battle royale. While Battlefield V sold 7.3M copies, it was almost a million units short of projections largely due to the month-long delay of its release.

The desire to make changes to Battlefield V led us to move its launch into a more hard window, and prioritizing the single-player campaign over Battle Royale also hurt sales.

During its Q3 fiscal year 2019 call to investors this evening, EA said Battlefield 5 sales were below expectations. Battlefield V was delayed a month till November because EA claimed it need more time, although it seemed fairly obvious they were just trying to get out of the way of Call Of Duty: Black Ops 4 and Red Dead Redemption II. To showcase this, the company reveals that Battlefield 1 still has around four million monthly players with Battlefield 4 achieving almost two million despite launching five years ago. "We probably sold about a million units less than we thought we would".

Wilson added that the game's delay from October to November hurt Battlefield 5 because it meant that the game was going up against titles already discounted for the holiday season. According to a statement from EA, these lower sales are a result of the company's "difficult window" regarding its launch, and "prioritizing the single-player campaign over battle royale".

"This year, battle royale modes became incredibly popular in shooter games". As Andrew outlined, it didn't play out as we planned.

As well as the lack of battle royale, EA exec Blake Jorgensen blamed the poor performance on a busy Christmas period.

For the third quarter that ended December 31, EA reported adjusted revenue of $1.61 billion, well below Wall Street analysts' average estimate of $1.75 billion, according to IBES data from Refinitiv. EA expected $1.375 billion in net revenue and $1.725 in net bookings.



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