It's a bummer that it'll now be even longer until we get parrots, but Rare has realised that there are more important things to worry about and so the first content update will bring with it a new type of enemy.
Sea of Thieves received an update a couple of days ago, and it balanced several weapons while performing several UI changes and bug fixes.
First down the gangplank (I can do this all day) will be The Hungering Deep in May, which brings a new AI-driven threat for players to face, new gameplay mechanics, and of course more loot.
Following concerns over the game's amount of content at launch, Rare last week promised to release a video detailing their plans for Sea of Thieves' post-launch experience.
If you ask any fan, what Sea Of Thieves, lacks? the answer most likely is that it lacks content and that is where Rare has shared some of its plans to increase the content level of the game in the future Sea Of Thieves Updates. Crews will have to work together to discover and defeat this threat as part of a unique event. Beyond this, we will begin our weekly events programme during May, where we introduce new mechanics and give players fun new ways to play with weekly events and rewards.
Following the release of The Hungering Deep in May, the summer months will see two more "Cursed Sails" updates rolling out, with a new ship type and a new part of the world tro explore known as Forsaken Shores.
Alongside this mysterious new threat, Rare will also be adding new mechanics to assist players and unique rewards to earn. At the same time, we have also been listening closely to everyone playing the game since launch and have been ensuring that this feeds into our content plans.
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