In 2013, Microsoft introduced the Kinect 2.0 for the Xbox One console.
In a recent interview with Co.Design, Kinect creator Alex Kipman and Xbox Devices Marketing General Manager Matthew Larsen confirmed that Microsoft has chose to end production of the Xbox Kinect accessory. After all, it did sell around 35 million units, and it was used by millions. This means that, after seven years as part of the Microsoft family, the motion sensor controller is being retired.
Microsoft first debuted the Kinect in 2010 for the Xbox 360 and developed a new version for the Xbox One. However, the device did not live up to expectations. If you own a Kinect, there is nothing to worry about, as Microsoft has assured that it will continue to provide support Kinect owners. Microsoft unbundled the Kinect from the Xbox One in 2014, while following iterations of the console - Xbox One S and Xbox One X - did not have a dedicated port for the Kinect.
Microsoft's Kinect peripheral, once a shining beacon in a sea of fledgling motion-control devices, is now being permanently discontinued.
Pieces of the Kinect technology are also used within Microsoft's artificial-intelligence technology Cortana, as well as the Xbox One, the company said.
The standalone Kinect, despite being recognised by Guinness World Records as the fastest-selling consumer device back in 2011, struggled to really catch-on. Given that Xbox users have a wealth of history to call upon, as seen by those original Xbox games announced for Xbox One compatibility, it would be surprising to see Kinect last long in the memory, particularly with other devices such as the HoloLens on the horizon.
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