Epic Games has announced that Fortnite:Battle Royale has surpassed 10 million players since it released two weeks ago on consoles and PC, with the free-to-play mode surely grabbing the attention of players that either have (or haven't) played similar experiences like PlayerUnknown's Battlegrounds and are looking for a new addiction.
As seen in the infographic attached to the tweet below, Epic Games and People Can Fly made a decision to not only announce the player milestone that Fortnite has hit, but also figured that fans could use some additional statistics about the game's free-to-play PvP companion mode.
To celebrate the milestone, Epic released an infographic, detailing (among other facts) that gamers have now racked up over 44m hours of play time. It launched for free on September 27th, but has clearly proven a hit with players. This was just the beginning, as yesterday PUBG set an impressive new record, hitting a whopping 2,016,498 concurrent players.
In addition, SteamSpy shows PUBG has already surpassed 15m owners and is nearly on its way to hitting 16m, which once again puts Fortnite's achievements in stark contrast. According to Epic Games, players have already found nearly 60 million traps and were able to create nearly 800 million walls/stairs/floors/ceilings. Epic said on Monday that the game had 525,000 peak concurrent users, and 3.7 million active daily players.
Precision Drilling Corporation (PDS)
On the other side, a stock may be considered to be in a downtrend if trading below the moving average and sloping downward. The company had revenue of $346.80 million during the quarter, compared to the consensus estimate of $345.06 million.
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Although the render is attractive , there is always the potential that things could change before the handset goes to production. The device is said to measure 140.9 x 72.9 x 7.5 mm, but the camera bump will increase the thickness to 8.9 mm.
Facebook hopes to get 1bn people into VR
Oculus Connect 4 also offered another peek at Project Santa Cruz, the ambitious next step of PC VR sporting an untethered headset. Standalone VR headsets are free of PC rigs and phones, allowing users to explore their environment free of tethers.