This mode will ensure that you're matched more fairly with players closer to your skill level. Bungie probably fixed a lot of issues that beta players pointed out. Numerous issues patched in the PC beta were uncovered during the console beta in July, meaning PC beta testers will have an experience that's closer to the finished game. These alterations were detailed in Bungie's latest weekly blog post, where Crucible design lead Lars Bakken took some time to discuss new matchmaking processes for both Quickplay and Competitive modes in-game.
Bungie has outlined some of the gameplay changes it's made to Destiny 2 based on feedback from the recent console beta - changes that will make it into the upcoming PC beta, which kicks off on 28th August. For example, in Quickplay, the Control game type has had the winning score increased from 75 to 100.
PC players will be able to get their hands on the Destiny 2 beta on August 28, not too long before the game is fully released, but Crucible Design Lead Lars Bakken laid out some of the ways that the beta will change between now and PC's date. This change is created to give players more time to actually play and use their abilities, and paired with the trigger for the Mercy rule being pushed out will prevent too many abruptly short matches.
Likewise, a number of bug fixes have also been made to the various glitches discovered on console.
Bungie has fixed the infinite Super glitch, which allowed the players to gain a unhindered Super Ability if they got on a Sparrow bike at the right time. "We agree it was taking a bit too long to cook up a Super". Additionally, the Warlock's melee range has been toned down to be the same range as Hunter and Titans.
Increased damage helps Grenades feel as powerful as they should facing hordes of alien combatants and, more specifically, makes the longer cooldowns more palatable.
"We want abilities to be slightly more rare, but worth it". So will the rest of you, when the game launches. Like the console beta, it didn't have much danger of ruining anything in the PC beta, but it's good to know that it has been fixed for the main game.
With the new weapon system in place, Power ammo felt scarce in PvE and forced players to focus on Kinetic and Energy weapons.
Sandbox Designer Josh Hamrick has also offered a list of tweaks that have been made in light of the console beta; mostly glitch fixes to tackle infinite Supers, infinite grenades and the handsome Warlock Glide glitch. Heavy ammo can also be directly farmed from all Yellow Bar Combatants. Destiny 2 launches on PS4 and Xbox One on September 6th, with a PC release planned for October 24th.
OpenAI's Dota 2 bot defeats world's best pro player
After the AI quickly got the first kill in the second round, the human player gave up and forfeited the rest of the match. Dota 2 is normally played as a 5-vs-5 team game, so limiting the bot to a 1-on-1 match greatly reduces the complexity.
Youth day camp for solar eclipse set Otter Creek Lake
A total solar eclipse is a rare educational experience that doesn't cost anything, and that kids won't likely soon forget. Even if you are not in the direct line of the eclipse, you might still want to head outside to see a partial eclipse.